Binding: Paperback ISBN: 0240516656 Publisher: Focal Press Publication Date: July 26, 2004 Number Of Pages: 264 Editorial Review:
Product Description: Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.
Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!
The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook.
www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!
* Improve your 3D animation by understanding the key 2D skills * Inspiring coverage for all that is needed to produce original, humorous and exciting animation * Free CD-ROM with short movies relating to each chapter plus the computer models so you can create as you follow the book's tutorials
Customer Reviews
Rating: - great animation book
The book has all the things i need to know for a beginner.I find this book easy to read, very helpful with lot's of illustrations/examples and the computer models are useful to practice the animation after reading it.
Rating: - One of the best books on animation I've ever read!
I've bought a lot of books on 3D animation over the years and most of them are either full of information that I don't need (how to build sky scrapers or how to spin my name in letters) or don't have anywhere near enough information on how to animate (usually only one chapter).
This book has everything I need to learn how to animate!
It starts by showing how to do an exercise using 2D traditional skills and then goes on to do the same exercise in 3D (if you want to skip the 2D bit and ... Read More